using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UIStart : View
{
    public override string Name => Consts.V_Start;

    public void GotoSelect() {
        GameManager.Instance.LoadScene(2);
    }

    public override void HandleEvent(string eventName, object data)
    {
        
    }
    private void OnDisable()
    {
        DOTween.KillAll();
    }
}
